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Pioneer laseractive time gal
Pioneer laseractive time gal





pioneer laseractive time gal
  1. #Pioneer laseractive time gal manual#
  2. #Pioneer laseractive time gal Pc#
pioneer laseractive time gal

Also, releases on the Laserdisc format ( LD-ROMs) are high maintenance. The specifically designed Laserdisc games for each system were graphically and audibly superior but lack the control delivered on similar games on the original systems. With the respective module ( Sega NEC), games were presented identically to their parent system. The two game PACs came with the appropriate, Pioneer logo-stamped game controller ( Sega NEC). They do snap into place firmly, but the weight alone of the PAC units tends to make one a bit cautious while doing so.

pioneer laseractive time gal

Inserting modules into the system is rather delicate - or so it feels.

#Pioneer laseractive time gal manual#

There is a manual eject button that resides on the front of the unit that facilitates this function. The power must be turned off when switching out expansion PACs. The modules slide into the system on the left hand, bottom side of the main LaserActive system. A pack for 3D Goggles and an adaptor were also sold for this system, but I do not have these and know very little about them.

#Pioneer laseractive time gal Pc#

Allowed remote control of the LaserActive via a PC or Mac computer

pioneer laseractive time gal

Laserdisc format) games, along with supporting CD+G discs. Mega LD-ROM2 discs (specifically designed NEC games released on the Allows play of and NEC Turbo Duo CD-ROM2 Super CD HuCards, Allows play of any Sega Genesis, Sega CD, Mega LDs (specificallyĭesigned Sega games released on the Laserdisc format) games andĬD+G discs. The following is a list of the modules that were released (US release Japan release) and their respective description: The LaserActive could not play games as a stand alone system - it requires expansion modules called PAC units. The somewhat conservative, though modern, facing features large soft-button controls, two (2) media trays (one for Laserdiscs, the other for standard CDs) and a large, cavernous rectangular hole to the bottom left - the modular housing. The chassis itself is made of sturdy steel with multiple air vents to allow plenty of ventilation (definitely required when firing up this system). A durable hard plastic front casing elegantly displays the various system controls. Weighing in at a hefty 25 lbs and measuring 6" H x 17" W x 15" D, this beast truly stands out in any display. This system is definitely one of the largest video game console ever released (second only to the RDI Halcyon). We'll take a look at each of these items in the same order.ĭescribing the physical characteristics of Pioneer LaserActive can be summed up in one word - a behemoth. There were really only three requirements to purchase one of the beauties in 1993 - a forklift, a large amount of disposable income and an IQ under 70. The system has another feather in it's cap - it was one of the very few truly multi-platform units released (ala Dina Two-In-One). At the time, the LaserActive was the closest system to deliver a product that did meet most of the multimedia demands of the consumer - movies, games, karaoke, music, edutainment - all presented in the best audiovideo quality available. Competing directly with Panasonic ( 3DO) and the Philips ( CD-i), Pioneer upped the ante in this genre by basing their system on Laserdisc technology (the precursor to the DVD format). In 1993, Pioneer entered the foray with the release of the LaserActive. As stated in previous reviews, the drive for many hardware manufacturers was all about producing an all-inclusive multimedia device.







Pioneer laseractive time gal